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A database engine (or storage engine) is the underlying software component that a database management system (DBMS) uses to create, read, update and delete (CRUD) data from a database. Most database management systems include their own application programming interface (API) that allows the user to interact with their underlying engine without going through the user interface of the DBMS. The term "database engine" is frequently used interchangeably with "database server" or "database management system". A 'database instance' refers to the processes and memory structures of the running database engine. Many of the modern DBMS support multiple storage engines within the same database. For example, MySQL supports InnoDB as well as MyISAM. Some storage engines are transactional. Additional engine types include: * Embedded database engines * In-memory database engines == Design considerations== Database bits are laid out in storage in data structures and groupings that can take advantage of both known effective algorithms to retrieve and manipulate them and the storage own properties. Typically the storage itself is designed to meet requirements of various areas that extensively utilize storage, including databases. A DBMS in operation always simultaneously utilizes several storage types (e.g., memory, and external storage), with respective layout methods. In principle the database storage can be viewed as a linear address space, where every bit of data has its unique address in this address space. In practice, only a very small percentage of addresses are kept as initial reference points (which also requires storage); most data is accessed by indirection using displacement calculations (distance in bits from the reference points) and data structures which define access paths (using pointers) to all needed data in an effective manner, optimized for the needed data access operations. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Database engine」の詳細全文を読む スポンサード リンク
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